Version 0.2
Version 0.2 is out
while you try out the game try pressing "Q" to make the enemy invisible
were not sure if we want to have a model on the enemy or not so we will need some feedback on that!
and just like before be sure to voice any ideas or general feedback either in the comments or by emailng us at
SolarPixelInteractive@gmail.com
Thank you for trying our game!
--Changes--
-We added an enemy that hunts you based on sounds you or any other objects make.
-we made a simple level to illustrate the enemy's behaviour.
-there is now a throwable object that of course makes sound when you throw it so you can distract the monster(it dosen't have a model yet)
-there is now a pause menu with options to choose from(the options may be buggy but we will fix it next update)
-we fixed the snapping exploit(added a cooldown to snapping fingers and sidestepping fast)
-there is a respawn mechanic.
-player speed adjustment.
Files
Get Paranoia-Really Early Prototype
Paranoia-Really Early Prototype
Status | Prototype |
Author | SolarPixel Interactive |
Tags | blind, echolocation, Horror, paranoia, Psychological Horror, scary, Unity |
Accessibility | Color-blind friendly |
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